30 Day Blender Challenge 🗡️- Part 2
Back in 2020 when I was exploring Blender 3D, I threw a 30 day art challenge. It was super fun and I really loved. But the best part ? I survived the 30 days 😮💨
This is Part 2 of the challenge. Read Part 1 here.
Few handpicked stunts😅from the challenge
Vortex
Focussing —Vortex force-Lighting-Composition
BlackHole
Focussing —Shader exploration-Environment design-Concept Art
Overwhelming
Focussing —Concept Art- Lighting-Plane manipulation
Valuables
Focussing —Geometry manipulation-light-Texture
Forbidden
Focussing —Procedural modeling


That’s a Loop
Focussing —Geometry manipulation-light-Texture-camera angles


The Liminal Volume
Focussing —Volume-Environment-Light-Shadow-Concept Art


Let’s do Meshes
Focussing —Plane manipulation-lighting-Focus rendering.


So, How did the 30 days go you ask?
Those 30 days were like a crash course in consistency.
The first 5-7 days were easy to cope with and then began the actual test. I had to really push myself to sit and work. Ran out of ideas and concepts. And had to work twice than I even thought I would, to make it to the finish line.
Tried combining multiple concepts, took multiple inspirations for one piece of work, and so on. Anddd, Finally “Survived Beautifully”.